YOUR GUIDE ON TEP
Let's make something.
Circuit design & ProTech
01 / CREW IDENTITY
EARTH EXPEDITION · TEP-02
TEP-02 · LUM-02 / CY-7HUMAN ALIAS
Chief engineer · Mother
Astra sees a working invention inside every unfinished idea. The family's chief engineer turns complicated problems into patient, hands-on discoveries—and always makes room for one more question.
Hello, Earth engineer. Shall we build something wonderful?
Astra · Crew identity confirmedEvery great invention begins with a little curiosity.
Astra / TEP-02YOUR GUIDE ON TEP
Circuit design & ProTech
BETTER TOGETHER
Orin brings the question. Astra helps turn it into an experiment.
Meet Orin 02 / BEYOND THE ORDINARY
Advanced engineering is only part of what makes Astra, Astra.
Projects precise, transparent engineering displays directly above her hands.
Finds the connection between a bold idea and its first working circuit.
Articulated fingertips handle delicate parts with remarkable care.
Explains a concept again, from a different angle, until it clicks.
SOFT SPOTS
Personality, preferences, and wonderfully familiar habits.
A finished design often inspires just one more improvement.
Will pause her own experiment to celebrate your first blinking LED.
A crooked worktable is an invitation to reorganise the entire room.
03 / UNDER THE PEARL-WHITE SHELL
Explore the physical systems behind the personality.
Depth-aware optics follow circuits, tools, and the person asking the question.
A physical chest-mounted emitter draws her transparent engineering workspace.
Independent fine-motion joints let each fingertip work as a precision instrument.
A sealed onboard system powers her daily work; intergalactic travel needs a different energy source.
Fictional crew engineering · built for the TEP story, inspired by the joy of making.
04 / A LITTLE SPACE OF MY OWN
Deck 02 · Living & discovery · Room 02 · A2
DESIGNED AROUND ASTRA
A calm, symmetrical studio of pearl-white surfaces and cyan light. Transparent circuit screens appear above the worktable when an idea needs room to grow.
THE FAVOURITE DETAIL
A worktable that unfolds into a wall of transparent design screens.
Find this room on the ship05 / SHARED VESSEL, MANY POSSIBILITIES
Compact outside. A world of discoveries inside. Three decks, familiar rooms, and one story still waiting to open.
DECK 03
The one place aboard where a few extra screens are welcome.
Orin's route observations and the unfinished map home.
A wide operating area with transparent navigation and engineering screens.
VESSEL STATUS: LANDED ON EARTHA quiet view of Earth's skies, just beyond the busy deck.
DECK 02
Six personal spaces. Select a room to visit its resident.






SHARED GALLERY · FAMILY QUARTERS · BRIGHT WHITE INTERIORS
DECK 01
A generous conference room, balanced by two spaces for discovery.
Engineering stories, shared notes, and questions worth keeping.
Symmetrical, spacious, and ready for the whole family.
A bright shared workspace for experiments and new ideas.
LEVEL B / ARCHIVE SEALED
The basement remains unrevealed.
No rooms, routes, or contents are shown here.
06 / EXPEDITION JOURNAL
The journey did not lead where they expected. It led to us.
Earth's workshops are smaller than the ship's, but the ideas inside them are enormous.
Astra opens ProTech as a place to design, test, and understand before building.
Could a simple experiment teach us something useful about the energy needed for the journey home?
ONE SHARED MISSION
The family is searching for a source to power LUMEN's return journey. While that mystery unfolds, TEP is where they share engineering, welcome new ideas, and make their unexpected stay matter.
Krillion belongs to the TEP story, not to a scientific unit table. Orin promises to explain the conversion after the next experiment. He has been saying that for a while.