YOUR GUIDE ON TEP
Let's make something.
Components, datasheets & discovery
01 / CREW IDENTITY
EARTH EXPEDITION · TEP-D3
TEP-D3 · LUM-D3 / FL-6HUMAN ALIAS
Aerial scout · Flying helper
Small, nimble, and exceptionally observant. Buzz floats between the crew's workstations, finding information, carrying tiny tools, and making sure a useful detail never stays hidden for long.
Good to see you. Shall we take a closer look?
Buzz · Crew identity confirmedA closer look changes everything.
Buzz / TEP-D3YOUR GUIDE ON TEP
Components, datasheets & discovery
BETTER TOGETHER
Buzz finds the detail; Patch knows just how to work with it.
Meet Patch 02 / BEYOND THE ORDINARY
Advanced engineering is only part of what makes Buzz, Buzz.
Holds a steady viewpoint while the family works below.
Brings a tiny feature into a large, readable projection.
Carries just the right small instrument to the right place.
Helps a curious visitor find the next useful component reference.
SOFT SPOTS
Personality, preferences, and wonderfully familiar habits.
Always notices a beautifully finished connector.
May want one more viewing angle before calling a scan complete.
Sometimes arrives with the answer just as you begin the question.
03 / UNDER THE PEARL-WHITE SHELL
Explore the physical systems behind the personality.
A friendly pair of scanning eyes in a dark face panel.
Compact propulsion units support deliberate, controlled hovering.
Small extendable manipulators for tools and careful close-up work.
Turns a close view into a shared transparent display.
Fictional crew engineering · built for the TEP story, inspired by the joy of making.
04 / A LITTLE SPACE OF MY OWN
Deck 02 · Living & discovery · Room 02 · C1
DESIGNED AROUND BUZZ
An airy white docking alcove with cyan guide rings and an open flight path. Tiny tool drawers sit within easy reach of Buzz's precision gripping arms.
THE FAVOURITE DETAIL
A suspended docking ring with a transparent, wraparound scan display.
Find this room on the ship05 / SHARED VESSEL, MANY POSSIBILITIES
Compact outside. A world of discoveries inside. Three decks, familiar rooms, and one story still waiting to open.
DECK 03
The one place aboard where a few extra screens are welcome.
Orin's route observations and the unfinished map home.
A wide operating area with transparent navigation and engineering screens.
VESSEL STATUS: LANDED ON EARTHA quiet view of Earth's skies, just beyond the busy deck.
DECK 02
Six personal spaces. Select a room to visit its resident.






SHARED GALLERY · FAMILY QUARTERS · BRIGHT WHITE INTERIORS
DECK 01
A generous conference room, balanced by two spaces for discovery.
Engineering stories, shared notes, and questions worth keeping.
Symmetrical, spacious, and ready for the whole family.
A bright shared workspace for experiments and new ideas.
LEVEL B / ARCHIVE SEALED
The basement remains unrevealed.
No rooms, routes, or contents are shown here.
06 / EXPEDITION JOURNAL
The journey did not lead where they expected. It led to us.
Buzz completes a gentle survey of the landing site, then returns to show everyone the view.
The component collection becomes a place to look closely at the building blocks humans use.
Every useful observation is added to the crew's growing picture of their new home.
ONE SHARED MISSION
The family is searching for a source to power LUMEN's return journey. While that mystery unfolds, TEP is where they share engineering, welcome new ideas, and make their unexpected stay matter.
Krillion belongs to the TEP story, not to a scientific unit table. Orin promises to explain the conversion after the next experiment. He has been saying that for a while.