YOUR GUIDE ON TEP
Let's make something.
Raspberry Pi, code & robotics
01 / CREW IDENTITY
EARTH EXPEDITION · TEP-12
TEP-12 · LUM-12 / VT-4HUMAN ALIAS
Computing explorer · Older child
Nova loves the moment a pattern becomes a program. Thoughtful and endlessly curious, she explores computing, robotics, and the little decisions that make a system feel clever.
I have a theory. Let's find out together.
Nova · Crew identity confirmedWhat happens if we try it a different way?
Nova / TEP-12YOUR GUIDE ON TEP
Raspberry Pi, code & robotics
BETTER TOGETHER
Nova helps Pip turn an exciting experiment into a repeatable one.
Meet Pip 02 / BEYOND THE ORDINARY
Advanced engineering is only part of what makes Nova, Nova.
Breaks a complicated challenge into small, reusable ideas.
Builds a mental model before bringing a mechanism to life.
Arranges floating light patterns into interactive demonstrations.
Notices the useful question everyone else has walked past.
SOFT SPOTS
Personality, preferences, and wonderfully familiar habits.
The next possibility often arrives before the previous notebook is closed.
Would happily trade five minutes of rest for one more elegant solution.
Likes a little thinking space before sharing a new idea.
03 / UNDER THE PEARL-WHITE SHELL
Explore the physical systems behind the personality.
Tracks movement and geometric relationships across a shared workspace.
Projects symbolic steps as movable panes of transparent light.
Moves between tiny experimental parts and full-size controls.
Keeps observations, alternate approaches, and questions worth revisiting.
Fictional crew engineering · built for the TEP story, inspired by the joy of making.
04 / A LITTLE SPACE OF MY OWN
Deck 02 · Living & discovery · Room 02 · B1
DESIGNED AROUND NOVA
Violet light traces the edges of a white study pod. A floating logic board, a soft reading nook, and an orbital display make this equal parts thinking space and miniature observatory.
THE FAVOURITE DETAIL
A constellation of programmable light spheres, each following a different rule.
Find this room on the ship05 / SHARED VESSEL, MANY POSSIBILITIES
Compact outside. A world of discoveries inside. Three decks, familiar rooms, and one story still waiting to open.
DECK 03
The one place aboard where a few extra screens are welcome.
Orin's route observations and the unfinished map home.
A wide operating area with transparent navigation and engineering screens.
VESSEL STATUS: LANDED ON EARTHA quiet view of Earth's skies, just beyond the busy deck.
DECK 02
Six personal spaces. Select a room to visit its resident.






SHARED GALLERY · FAMILY QUARTERS · BRIGHT WHITE INTERIORS
DECK 01
A generous conference room, balanced by two spaces for discovery.
Engineering stories, shared notes, and questions worth keeping.
Symmetrical, spacious, and ready for the whole family.
A bright shared workspace for experiments and new ideas.
LEVEL B / ARCHIVE SEALED
The basement remains unrevealed.
No rooms, routes, or contents are shown here.
06 / EXPEDITION JOURNAL
The journey did not lead where they expected. It led to us.
Nova discovers that human programmers also argue about the best way to name a variable.
Raspberry Pi becomes a favourite way to explore what humans can build in a very small space.
If the route home is a puzzle, perhaps a better way of asking it will reveal the next step.
ONE SHARED MISSION
The family is searching for a source to power LUMEN's return journey. While that mystery unfolds, TEP is where they share engineering, welcome new ideas, and make their unexpected stay matter.
Krillion belongs to the TEP story, not to a scientific unit table. Orin promises to explain the conversion after the next experiment. He has been saying that for a while.