Actually we have already understood the working of both keypad and LCD so I thought to share this small project as it will give you the practical application of both keypad and LCD. And if you are new to 8051 Microcontroller then its always better to first design a small project and then move to pro one. The Simulation file along with hex file and complete code is given at the end for download. But my suggestion is to design it by yourself as it will help you in learning. You will do mistakes but obviously it will help you in learning so make mistakes and learn with it. So, let's get started with it.
while(1)
{
//get numb1
key = get_key();
writecmd(0x01); //clear display
writedata(key); //Echo the key pressed to LCD
num1 = get_num(key); //Get int number from char value, it checks for wrong input as well
if(num1!=Error) //if correct input then proceed, num1==Error means wrong input
{
//get function
key = get_key();
writedata(key); //Echo the key pressed to LCD
func = get_func(key); //it checks for wrong func
if(func!='e') //if correct input then proceed, func=='e' means wrong input
{
//get numb2
key = get_key();
writedata(key); //Echo the key pressed to LCD
num2 = get_num(key); //Get int number from char value, it checks for wrong input as well
if(num2!=Error) //if correct input then proceed, num2==Error means wrong input
{
//get equal sign
key = get_key();
writedata(key); //Echo the key pressed to LCD
if(key == '=') //if = is pressed then proceed
{
switch(func) //switch on function
{
case '+': disp_num(num1+num2); break;
case '-': disp_num(num1-num2); break;
case 'x': disp_num(num1*num2); break;
case '/': disp_num(num1/num2); break;
}
}
else //key other then = here means error wrong input
{
if(key == 'C') //if clear screen is pressed then clear screen and reset
writecmd(0x01); //Clear Screen
else
DispError(0); //Display wrong input error
}
}
}
}
}
#include<reg51.h>
#include<string.h>
//Define Macros
#define Error 13 // Any value other than 0 to 9 is good here
//Function declarations
void cct_init(void);
void delay(int);
void lcdinit(void);
void writecmd(int);
void writedata(char);
void writeline(char[]);
void ReturnHome(void);
char READ_SWITCHES(void);
char get_key(void);
int get_num(char);
char get_func(char);
void DispError(int);
void disp_num(int);
void WebsiteLogo();
//*******************
//Pin description
/*
P2 is data bus
P3.7 is RS
P3.6 is E
P1.0 to P1.3 are keypad row outputs
P1.4 to P1.7 are keypad column inputs
*/
//********************
// Define Pins
//********************
sbit RowA = P1^0; //RowA
sbit RowB = P1^1; //RowB
sbit RowC = P1^2; //RowC
sbit RowD = P1^3; //RowD
sbit C1 = P1^4; //Column1
sbit C2 = P1^5; //Column2
sbit C3 = P1^6; //Column3
sbit C4 = P1^7; //Column4
sbit E = P3^6; //E pin for LCD
sbit RS = P3^7; //RS pin for LCD
// ***********************************************************
// Main program
//
int main(void)
{
char key; //key char for keeping record of pressed key
int num1 = 0; //First number
char func = '+'; //Function to be performed among two numbers
int num2 = 0; //Second number
cct_init(); //Make input and output pins as required
lcdinit(); //Initilize LCD
WebsiteLogo();
while(1)
{
WebsiteLogo();
//get numb1
key = get_key();
writecmd(0x01); //clear display
WebsiteLogo();
writedata(key); //Echo the key pressed to LCD
num1 = get_num(key); //Get int number from char value, it checks for wrong input as well
if(num1!=Error) //if correct input then proceed, num1==Error means wrong input
{
//get function
key = get_key();
writedata(key); //Echo the key pressed to LCD
func = get_func(key); //it checks for wrong func
if(func!='e') //if correct input then proceed, func=='e' means wrong input
{
//get numb2
key = get_key();
writedata(key); //Echo the key pressed to LCD
num2 = get_num(key); //Get int number from char value, it checks for wrong input as well
if(num2!=Error) //if correct input then proceed, num2==Error means wrong input
{
//get equal sign
key = get_key();
writedata(key); //Echo the key pressed to LCD
if(key == '=') //if = is pressed then proceed
{
switch(func) //switch on function
{
case '+': disp_num(num1+num2); break;
case '-': disp_num(num1-num2); break;
case 'x': disp_num(num1*num2); break;
case '/': disp_num(num1/num2); break;
}
}
else //key other then = here means error wrong input
{
if(key == 'C') //if clear screen is pressed then clear screen and reset
{
writecmd(0x01); //Clear Screen
WebsiteLogo();
}
else
{
DispError(0); //Display wrong input error
WebsiteLogo();
}
}
}
}
}
}
}
void WebsiteLogo()
{
writecmd(0x95);
writedata('w'); //write
writedata('w'); //write
writedata('w'); //write
writedata('.'); //write
writedata('T'); //write
writedata('h'); //write
writedata('e'); //write
writedata('E'); //write
writedata('n'); //write
writedata('g'); //write
writedata('i'); //write
writedata('n'); //write
writedata('e'); //write
writedata('e'); //write
writedata('r'); //write
writedata('i'); //write
writedata('n'); //write
writedata('g'); //write
writecmd(0xd8);
writedata('P'); //write
writedata('r'); //write
writedata('o'); //write
writedata('j'); //write
writedata('e'); //write
writedata('c'); //write
writedata('t'); //write
writedata('s'); //write
writedata('.'); //write
writedata('c'); //write
writedata('o'); //write
writedata('m'); //write
writecmd(0x80);
}
void cct_init(void)
{
P0 = 0x00; //not used
P1 = 0xf0; //used for generating outputs and taking inputs from Keypad
P2 = 0x00; //used as data port for LCD
P3 = 0x00; //used for RS and E
}
void delay(int a)
{
int i;
for(i=0;i<a;i++); //null statement
}
void writedata(char t)
{
RS = 1; // This is data
P2 = t; //Data transfer
E = 1; // => E = 1
delay(150);
E = 0; // => E = 0
delay(150);
}
void writecmd(int z)
{
RS = 0; // This is command
P2 = z; //Data transfer
E = 1; // => E = 1
delay(150);
E = 0; // => E = 0
delay(150);
}
void lcdinit(void)
{
///////////// Reset process from datasheet /////////
delay(15000);
writecmd(0x30);
delay(4500);
writecmd(0x30);
delay(300);
writecmd(0x30);
delay(650);
/////////////////////////////////////////////////////
writecmd(0x38); //function set
writecmd(0x0c); //display on,cursor off,blink off
writecmd(0x01); //clear display
writecmd(0x06); //entry mode, set increment
}
void ReturnHome(void) /* Return to 0 cursor location */
{
writecmd(0x02);
delay(1500);
WebsiteLogo();
}
void writeline(char Line[])
{
int i;
for(i=0;i<strlen(Line);i++)
{
writedata(Line[i]); /* Write Character */
}
ReturnHome(); /* Return to 0 cursor position */
}
char READ_SWITCHES(void)
{
RowA = 0; RowB = 1; RowC = 1; RowD = 1; //Test Row A
if (C1 == 0) { delay(10000); while (C1==0); return '7'; }
if (C2 == 0) { delay(10000); while (C2==0); return '8'; }
if (C3 == 0) { delay(10000); while (C3==0); return '9'; }
if (C4 == 0) { delay(10000); while (C4==0); return '/'; }
RowA = 1; RowB = 0; RowC = 1; RowD = 1; //Test Row B
if (C1 == 0) { delay(10000); while (C1==0); return '4'; }
if (C2 == 0) { delay(10000); while (C2==0); return '5'; }
if (C3 == 0) { delay(10000); while (C3==0); return '6'; }
if (C4 == 0) { delay(10000); while (C4==0); return 'x'; }
RowA = 1; RowB = 1; RowC = 0; RowD = 1; //Test Row C
if (C1 == 0) { delay(10000); while (C1==0); return '1'; }
if (C2 == 0) { delay(10000); while (C2==0); return '2'; }
if (C3 == 0) { delay(10000); while (C3==0); return '3'; }
if (C4 == 0) { delay(10000); while (C4==0); return '-'; }
RowA = 1; RowB = 1; RowC = 1; RowD = 0; //Test Row D
if (C1 == 0) { delay(10000); while (C1==0); return 'C'; }
if (C2 == 0) { delay(10000); while (C2==0); return '0'; }
if (C3 == 0) { delay(10000); while (C3==0); return '='; }
if (C4 == 0) { delay(10000); while (C4==0); return '+'; }
return 'n'; // Means no key has been pressed
}
char get_key(void) //get key from user
{
char key = 'n'; //assume no key pressed
while(key=='n') //wait untill a key is pressed
key = READ_SWITCHES(); //scan the keys again and again
return key; //when key pressed then return its value
}
int get_num(char ch) //convert char into int
{
switch(ch)
{
case '0': return 0; break;
case '1': return 1; break;
case '2': return 2; break;
case '3': return 3; break;
case '4': return 4; break;
case '5': return 5; break;
case '6': return 6; break;
case '7': return 7; break;
case '8': return 8; break;
case '9': return 9; break;
case 'C': writecmd(0x01); return Error; break; //this is used as a clear screen and then reset by setting error
default: DispError(0); return Error; break; //it means wrong input
}
}
char get_func(char chf) //detects the errors in inputted function
{
if(chf=='C') //if clear screen then clear the LCD and reset
{
writecmd(0x01); //clear display
WebsiteLogo();
return 'e';
}
if( chf!='+' && chf!='-' && chf!='x' && chf!='/' ) //if input is not from allowed funtions then show error
{
DispError(1);
WebsiteLogo();
return 'e';
}
return chf; //function is correct so return the correct function
}
void DispError(int numb) //displays differet error messages
{
writecmd(0x01); //clear display
WebsiteLogo();
switch(numb)
{
case 0: writeline("Wrong Input"); break;
case 1: writeline("Wrong Function"); break;
default: writeline("Wrong Input"); break;
}
}
void disp_num(int numb) //displays number on LCD
{
unsigned char UnitDigit = 0; //It will contain unit digit of numb
unsigned char TenthDigit = 0; //It will contain 10th position digit of numb
if(numb<0)
{
numb = -1*numb; // Make number positive
writedata('-'); // Display a negative sign on LCD
}
TenthDigit = (numb/10); // Findout Tenth Digit
if( TenthDigit != 0) // If it is zero, then don't display
writedata(TenthDigit+0x30); // Make Char of TenthDigit and then display it on LCD
UnitDigit = numb - TenthDigit*10;
writedata(UnitDigit+0x30); // Make Char of UnitDigit and then display it on LCD
}
Anyways, let's come back to keypad, if you wanna read the keypad details then you should read Interfacing of keypad with Arduino in Proteus ISIS as I have mentioned all the basic details about keypad in that tutorial and I am not gonna repeat it. But as a simple recall, keypad works on matrix system like it has 4 columns and 4 rows so we will have total 8 pins through which we are gonna control these 16 buttons. So, let's get started with it.
char READ_SWITCHES(void)
{
RowA = 0; RowB = 1; RowC = 1; RowD = 1; //Test Row A
if (C1 == 0) { delay(10000); while (C1==0); return '7'; }
if (C2 == 0) { delay(10000); while (C2==0); return '8'; }
if (C3 == 0) { delay(10000); while (C3==0); return '9'; }
if (C4 == 0) { delay(10000); while (C4==0); return '/'; }
RowA = 1; RowB = 0; RowC = 1; RowD = 1; //Test Row B
if (C1 == 0) { delay(10000); while (C1==0); return '4'; }
if (C2 == 0) { delay(10000); while (C2==0); return '5'; }
if (C3 == 0) { delay(10000); while (C3==0); return '6'; }
if (C4 == 0) { delay(10000); while (C4==0); return 'x'; }
RowA = 1; RowB = 1; RowC = 0; RowD = 1; //Test Row C
if (C1 == 0) { delay(10000); while (C1==0); return '1'; }
if (C2 == 0) { delay(10000); while (C2==0); return '2'; }
if (C3 == 0) { delay(10000); while (C3==0); return '3'; }
if (C4 == 0) { delay(10000); while (C4==0); return '-'; }
RowA = 1; RowB = 1; RowC = 1; RowD = 0; //Test Row D
if (C1 == 0) { delay(10000); while (C1==0); return 'C'; }
if (C2 == 0) { delay(10000); while (C2==0); return '0'; }
if (C3 == 0) { delay(10000); while (C3==0); return '='; }
if (C4 == 0) { delay(10000); while (C4==0); return '+'; }
return 'n'; // Means no key has been pressed
}
#include<reg51.h>
//Function declarations
void cct_init(void);
void delay(int);
void lcdinit(void);
void writecmd(int);
void writedata(char);
void Return(void);
char READ_SWITCHES(void);
char get_key(void);
//*******************
//Pin description
/*
P2 is data bus
P3.7 is RS
P3.6 is E
P1.0 to P1.3 are keypad row outputs
P1.4 to P1.7 are keypad column inputs
*/
//********************
// Define Pins
//********************
sbit RowA = P1^0; //RowA
sbit RowB = P1^1; //RowB
sbit RowC = P1^2; //RowC
sbit RowD = P1^3; //RowD
sbit C1 = P1^4; //Column1
sbit C2 = P1^5; //Column2
sbit C3 = P1^6; //Column3
sbit C4 = P1^7; //Column4
sbit E = P3^6; //E pin for LCD
sbit RS = P3^7; //RS pin for LCD
// ***********************************************************
// Main program
//
int main(void)
{
char key; // key char for keeping record of pressed key
cct_init(); // Make input and output pins as required
lcdinit(); // Initilize LCD
writecmd(0x95);
writedata('w'); //write
writedata('w'); //write
writedata('w'); //write
writedata('.'); //write
writedata('T'); //write
writedata('h'); //write
writedata('e'); //write
writedata('E'); //write
writedata('n'); //write
writedata('g'); //write
writedata('i'); //write
writedata('n'); //write
writedata('e'); //write
writedata('e'); //write
writedata('r'); //write
writedata('i'); //write
writedata('n'); //write
writedata('g'); //write
writecmd(0xd8);
writedata('P'); //write
writedata('r'); //write
writedata('o'); //write
writedata('j'); //write
writedata('e'); //write
writedata('c'); //write
writedata('t'); //write
writedata('s'); //write
writedata('.'); //write
writedata('c'); //write
writedata('o'); //write
writedata('m'); //write
writecmd(0x80);
while(1)
{
key = get_key(); // Get pressed key
//writecmd(0x01); // Clear screen
writedata(key); // Echo the key pressed to LCD
}
}
void cct_init(void)
{
P0 = 0x00; //not used
P1 = 0xf0; //used for generating outputs and taking inputs from Keypad
P2 = 0x00; //used as data port for LCD
P3 = 0x00; //used for RS and E
}
void delay(int a)
{
int i;
for(i=0;i<a;i++); //null statement
}
void writedata(char t)
{
RS = 1; // This is data
P2 = t; //Data transfer
E = 1; // => E = 1
delay(150);
E = 0; // => E = 0
delay(150);
}
void writecmd(int z)
{
RS = 0; // This is command
P2 = z; //Data transfer
E = 1; // => E = 1
delay(150);
E = 0; // => E = 0
delay(150);
}
void lcdinit(void)
{
///////////// Reset process from datasheet /////////
delay(15000);
writecmd(0x30);
delay(4500);
writecmd(0x30);
delay(300);
writecmd(0x30);
delay(650);
/////////////////////////////////////////////////////
writecmd(0x38); //function set
writecmd(0x0c); //display on,cursor off,blink off
writecmd(0x01); //clear display
writecmd(0x06); //entry mode, set increment
}
void Return(void) //Return to 0 location on LCD
{
writecmd(0x02);
delay(1500);
}
char READ_SWITCHES(void)
{
RowA = 0; RowB = 1; RowC = 1; RowD = 1; //Test Row A
if (C1 == 0) { delay(10000); while (C1==0); return '7'; }
if (C2 == 0) { delay(10000); while (C2==0); return '8'; }
if (C3 == 0) { delay(10000); while (C3==0); return '9'; }
if (C4 == 0) { delay(10000); while (C4==0); return '/'; }
RowA = 1; RowB = 0; RowC = 1; RowD = 1; //Test Row B
if (C1 == 0) { delay(10000); while (C1==0); return '4'; }
if (C2 == 0) { delay(10000); while (C2==0); return '5'; }
if (C3 == 0) { delay(10000); while (C3==0); return '6'; }
if (C4 == 0) { delay(10000); while (C4==0); return 'x'; }
RowA = 1; RowB = 1; RowC = 0; RowD = 1; //Test Row C
if (C1 == 0) { delay(10000); while (C1==0); return '1'; }
if (C2 == 0) { delay(10000); while (C2==0); return '2'; }
if (C3 == 0) { delay(10000); while (C3==0); return '3'; }
if (C4 == 0) { delay(10000); while (C4==0); return '-'; }
RowA = 1; RowB = 1; RowC = 1; RowD = 0; //Test Row D
if (C1 == 0) { delay(10000); while (C1==0); return 'C'; }
if (C2 == 0) { delay(10000); while (C2==0); return '0'; }
if (C3 == 0) { delay(10000); while (C3==0); return '='; }
if (C4 == 0) { delay(10000); while (C4==0); return '+'; }
return 'n'; // Means no key has been pressed
}
char get_key(void) //get key from user
{
char key = 'n'; //assume no key pressed
while(key=='n') //wait untill a key is pressed
key = READ_SWITCHES(); //scan the keys again and again
return key; //when key pressed then return its value
}
LCD is also used almost in every Engineering Project for displaying different values. For example, if you have used the ATM machine, which you must have, then you have seen an LCD there displaying the options to select. Obviously that's quite a big LCD but still LCD. Similarly, all mobile phones are also equipped with LCDs. The LCD we are gonna use in this project is quite small and basic. It is normally known as the 16x2 LCD as it has rows and 2 columns for writing purposes. So, we are gonna interface that LCD with 8051 Microcontroller. The proteus Simulation along with hex file and the programming code in keil uvision 3 is given at the end of this post for download. If you are working with Arduino, then you should have a look at Interfacing of LCD with Arduino. The next level from LCD is Graphical LCD also known as GLCD, so if you wanna know more about that then you should read Interfacing of Arduino with GLCD. So, let's get started with it.
void lcdinit(void)
{
delay(15000);
writecmd(0x30);
delay(4500);
writecmd(0x30);
delay(300);
writecmd(0x30);
delay(650);
writecmd(0x38); //function set
writecmd(0x0c); //display on,cursor off,blink off
writecmd(0x01); //clear display
writecmd(0x06); //entry mode, set increment
}
void writecmd(int z)
{
RS = 0; // => RS = 0
P2 = z; //Data transfer
E = 1; // => E = 1
delay(150);
E = 0; // => E = 0
delay(150);
}
void writedata(char t)
{
RS = 1; // => RS = 1
P2 = t; //Data transfer
E = 1; // => E = 1
delay(150);
E = 0; // => E = 0
delay(150);
}
#include<reg51.h>
//Function declarations
void cct_init(void);
void delay(int);
void lcdinit(void);
void writecmd(int);
void writedata(char);
void ReturnHome(void);
//*******************
//Pin description
/*
P2 is data bus
P1.0 is RS
P1.1 is E
*/
//********************
// Defines Pins
sbit RS = P1^0;
sbit E = P1^1;
// ***********************************************************
// Main program
//
void main(void)
{
cct_init(); //Make all ports zero
lcdinit(); //Initilize LCD
writecmd(0x81);
writedata('w'); //write
writedata('w'); //write
writedata('w'); //write
writedata('.'); //write
writedata('T'); //write
writedata('h'); //write
writedata('e'); //write
writedata('E'); //write
writedata('n'); //write
writedata('g'); //write
writedata('i'); //write
writedata('n'); //write
writedata('e'); //write
writedata('e'); //write
writedata('r'); //write
writedata('i'); //write
writedata('n'); //write
writedata('g'); //write
writecmd(0xc4);
writedata('P'); //write
writedata('r'); //write
writedata('o'); //write
writedata('j'); //write
writedata('e'); //write
writedata('c'); //write
writedata('t'); //write
writedata('s'); //write
writedata('.'); //write
writedata('c'); //write
writedata('o'); //write
writedata('m'); //write
ReturnHome(); //Return to 0 position
while(1)
{
}
}
void cct_init(void)
{
P0 = 0x00; //not used
P1 = 0x00; //not used
P2 = 0x00; //used as data port
P3 = 0x00; //used for generating E and RS
}
void delay(int a)
{
int i;
for(i=0;i<a;i++); //null statement
}
void writedata(char t)
{
RS = 1; // => RS = 1
P2 = t; //Data transfer
E = 1; // => E = 1
delay(150);
E = 0; // => E = 0
delay(150);
}
void writecmd(int z)
{
RS = 0; // => RS = 0
P2 = z; //Data transfer
E = 1; // => E = 1
delay(150);
E = 0; // => E = 0
delay(150);
}
void lcdinit(void)
{
delay(15000);
writecmd(0x30);
delay(4500);
writecmd(0x30);
delay(300);
writecmd(0x30);
delay(650);
writecmd(0x38); //function set
writecmd(0x0c); //display on,cursor off,blink off
writecmd(0x01); //clear display
writecmd(0x06); //entry mode, set increment
}
void ReturnHome(void) //Return to 0 location
{
writecmd(0x02);
delay(1500);
}
Download Proteus Simulation & Code
That's all for today, in the next post I am gonna share how to display custom characters on LCD with 8051 Microcontroller, because till now you can just display the simple characters like alphabets and numbers on it but can't display the custom characters like arrowhead etc. You should have a look at LCD Interfacing with Microcontrollers, where I have combined all tutorials related to LCD. So stay tuned and have fun.