component: Pushbutton

3 articles found.

Joystick Module Library for Proteus (KY-023 + Arduino)

Joystick Module Library for Proteus: two Arduino UNOs with black KY-023 joystick boards, the Joystick Advance pop-up Stick page held at UP-RIGHT with X 1023 Y 1012 and the TEP Serial Monitor in its Simple interface printing UP-RIGHT

Hello friends, I hope you all are doing great. Today, I am going to share our new Joystick Module Library for Proteus . The KY-023 is the small black thumb joystick module, the same kind of stick you find on a game controller: two 10 k potentiometers measure where the stick is, and a push switch sits under it. With this Joystick Module Library for Proteus , you click or drag the stick in Proteus, and your Arduino reads it with analogRead() and digitalRead() , exactly as it reads a real board. This is version 1.0, the first joystick library from our team. You get two devices : Joystick Simple , with a big control panel on the schematic, and Joystick Advance , with a pop-up window and four measured joystick test tools . The model behaves like a real cheap stick: it does not rest at exactly 5 ...

Arduino Lilypad Simulation in Proteus

LilyPad simulation with three indicator LEDs, Arduino LilyPad, Proteus simulation, LED input control

Hello friends! In our previous tutorial, we installed the Arduino LilyPad library for Proteus . Now we will use that board in a small circuit with three LEDs and a pushbutton, then extend the same project to an analog level indicator. The basic behaviour is easy to observe: when the button is released, all three LEDs are on; when it is pressed, they turn off. This gives us a useful first exercise in input configuration, output arrays and the relationship between a circuit and its program. The original article described a button demonstration but supplied code that read an analog input and mapped it to an LED count. We will explain that difference and provide separate versions for the two behaviours. The original screenshots and project download are retained, with the revised wiring and cod ...

XBee Arduino Interfacing

XBee radio module, wire antenna, blue circuit board, pin header connections

Hello friends! We have already covered the Introduction to XBee Module and Interfacing of XBee with Computer . In this tutorial, we will connect our configured radios to two Arduino UNO Rev3 boards and use a pushbutton on one board to control the built-in LED on the other. We will build the project in stages. First, we will establish the power and serial connections. Next, we will define the messages sent between the boards. Finally, we will write separate sender and receiver sketches and examine how they handle button bounce, incomplete messages, and a lost wireless connection. The example assumes two compatible radios already configured for transparent serial communication at 9600 baud. The address values carried forward from the previous lesson apply to classic S1 802.15.4 firmware. Rad ...