Tag: TFT LCD shield

2 articles found.

3.5 inch TFT LCD Shield Library for Proteus V1.0 (ILI9486 Touch)

3.5" TFT LCD Shield Library for Proteus V1.0: an Arduino UNO V4.0 with the 3.5 inch ILI9486 TFT LCD shield showing a touch dashboard, the Advance pop-up with the colour test, and the serial monitor printing the touches

Hello friends, I hope you all are doing great. Today, I am going to share the new 3.5" TFT LCD Shield Library for Proteus V1.0 . When the 2.4" screen gets too small for your menus, meters and buttons, the next step on an Arduino UNO is the red 3.5 inch TFT LCD shield : 480 x 320 pixels, twice the pixels of the 2.4" shield, the same 65,536 colours and the same resistive touch screen , and it still plugs straight on the UNO. With this 3.5" TFT LCD Shield Library for Proteus , you can design a full-size touch interface, test it in the simulation and see exactly what the real shield would show, pressing the glass with your mouse. Inside the shield sits the ILI9486 controller, and that is what our own model simulates, written from the ILI9486 datasheet: the 320 x 480 frame memory, the 8-bit par ...

TFT LCD Shield Library for Proteus V1.0 (2.4 inch ILI9341 Touch)

TFT LCD Shield Library for Proteus V1.0: an Arduino UNO V4.0 with the 2.4 inch TFT LCD shield showing a touch dashboard, the TFT Shield Advance pop-up with the colour test, and the serial monitor printing the touches

Hello friends, I hope you all are doing great. Today, I am going to share the new TFT LCD Shield Library for Proteus V1.0 . The red 2.4" TFT LCD shield is the easiest colour touch screen for an Arduino UNO: it plugs straight on the board, with no wires at all, and gives you 240 x 320 pixels, 65,536 colours and a resistive touch screen . It is the shield of countless Arduino projects: menus, games, meters, paint programs, home controls. With this TFT LCD Shield Library for Proteus , your sketch draws on a shield that behaves like the real one, and you touch it with the mouse: click and drag on the glass, and the sketch reads the point with analogRead() , exactly as on the real board. This is our own model of the shield, written from the datasheet and from the physics of the touch film: the ...